Sid Meier’s Civilization VI

17,18 

Description

Civilization VI is the new installment of the long-running series of strategy games, and the first of the core series since 2010’s Civilization V. The game has improved graphics and revamped art style, but most importantly it has numerous improvements to the systems of previous incarnations.It retains the features that made the series popular: randomly generated, Earth-like maps, focus on interactions between civilizations, and giving the player a chance to become one of immortal historical leaders guiding their cultures to global domination through the centuries. Deeper city-planning: The cities are among the key components of a good Civilization game, and skillful management of them is what decided on loss or victory. Civilization VI introduces districts: specialized zones supporting the cities. Constructing a district requires a free tile, and is subject to certain requirements. A campus supporting science projects may require a mountain nearby, for instance. Campuses encourage specialization of your cities and careful planning to make sure that the districts you want can be built.

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